A downloadable game for Windows

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Pecking Order is a competitive party game with 4-Player local multiplayer. Players take on the role of pigeons fighting over bread on the streets of Melbourne. The more bread a player eats, the more score they gain. Whichever Player has eaten the most bread when the timer runs out wins!

Peck or throw objects at your rivals! Grab and drag your opponents into the levels in-built hazards! Utilize Power Ups for a extra edge! The stage is set for an all out brawl, but there can only be one Bread Winner!

Pecking Order was developed from July to November 2022 by a team of 8 students at the Academy of Interactive Entertainment in Melbourne. 

Team: 

Hina - Team Lead, Art Lead, Tech artist, Musician
Abby Cronin - 2D Artist (www.artstation.com/limbo1004)
Mari Feniquito - 3D Artist ( https://www.artstation.com/mfeniquito)
Wenhua "Aura" Ye - UI Artist and GFX Design https://www.artstation.com/auraisbad)
Connor Fettes - Lead programmer (https://www.cophfe.com/)
Keira Sweet - Programmer, UI Programmer
Henry Richardson - Lead Designer, Producer (henryrichardsonportfolio.com)
Leonardo Lewis - Level Designer, QA

StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsHhinaaaaa, cophfe, sushijeom, todd_dotexe
GenreFighting
Made withBlender, Adobe Photoshop, Unity, Maya
TagsArcade, bird, Casual, Cute, Multiplayer, party-game, pigeon, Unity
Average sessionA few minutes
LanguagesEnglish
InputsXbox controller, Playstation controller
AccessibilityColor-blind friendly
MultiplayerLocal multiplayer
Player count1 - 4

Download

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Click download now to get access to the following files:

PeckingOrder - GoldBuild - 1.0.7.zip 88 MB

Comments

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(+1)

Brilliant premise - brilliant game.  Silly fun is the best fun.  Steam release, please and thank you.  Kudos.

Thank you so much!! Steam release is in the works :D 

we appreciate your nice comment!

(+1)

It's a disgrace that is game has no comments. This feels like a hidden gem. We had a blast playing it, we would personally thank you guys one by one if we could.

COO
-Our lead combat designer

Thank you so much for your nice comment!!

We all really appreciate it :)

COO

- team lead ;)